Click here to download replacement form
Just hours after die-hard fans finally got their hands on a copy of “Halo 3,” blogs brimmed with reports that special limited-edition packaging is scratching the video game disks.
So far –
The scratches don’t appear to be keeping gamers from playing the last installment of the popular trilogy, it’s a rough patch that Microsoft Corp., which has faced several Xbox 360 glitches in recent months, could have lived without.
Microsoft, which owns the studio that makes the Xbox-only “Halo 3,” responded quickly on its Xbox Web site with details for a replacement program. Customers can fill out a form and send in their scratched limited-edition disks for a free exchange through the end of December.
Are we sure there isn’t a mole from Sony in charge of the X-Box?
WOW,
No protective sleeve??
NO Archive quality DVD??
NO scratch resistant coating??
ZZZOINKS!
2…
NOt Zoinks…SCRATCHES..
Mine wasn’t scratched, but the discs were floating around in the nice, metal container. It’s completely understandable how some could get scratched. They apparently didn’t do a very good job of package design in keeping the discs secure in shipping.
HALLLOOOOO!
Still peeved that Bungie did not revamp the multiplayer to allow players to be free to choose specific servers and game types. Console-itis at its finest.
“Thanks for standing in line to get this… now please give it back to us, and wait while we send you a replacement.”
What’s the turn-around time? Days? Weeks?
They can’t just return it to the store for a replacement?
Oh, that’s right, anything the store would have may also be scratched inside the packaging…
“Customers can fill out a form and send in their scratched limited-edition disks for a free exchange through the end of December.”
Next time buy a Wii.
Paper Sheath 1 cent..
Plastic 25-50 cent..
Metal 50-75 cent…
Cost of 1 customer find a NON-playable disk…Priceless
I am a Best Buy employee, and I know that we were doing in store replacements of all the limited editions, it got the point where we had literally stack after stack of non working packages to be sent back.